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Dead Siege

August 2015 - December 2015

About Dead Siege :

Dead Siege is a tower defense PC game infused with 3rd person shooter elements developed by a team of students in their final semester in college. 

My Roles : 

My Roles as one of the 3D artist consited of Lead Animator, QA for models/assets, 3D modeling and importing models/assets into unity and setting them up for the programmers. 

About the Team : 

The team consisted of :

1 Project manager

4 Programmers

1 Technical artist/Level designer

1 Enviromental texture artist

1 Sound engineer

2 3D artists/animators

1 Lead artist/Art director

The Goal :

The goal of this game was to make it into E3. Dead Siege is a complete game and is no longer being worked on. Unfortunally our game was not picked to be submitted to E3 for our college, however the team had a enjoyable time on this project.

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