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Dead Siege
August 2015 - December 2015
About Dead Siege :
Dead Siege is a tower defense PC game infused with 3rd person shooter elements developed by a team of students in their final semester in college.
My Roles :
My Roles as one of the 3D artist consited of Lead Animator, QA for models/assets, 3D modeling and importing models/assets into unity and setting them up for the programmers.
About the Team :
The team consisted of :
1 Project manager
4 Programmers
1 Technical artist/Level designer
1 Enviromental texture artist
1 Sound engineer
2 3D artists/animators
1 Lead artist/Art director
The Goal :
The goal of this game was to make it into E3. Dead Siege is a complete game and is no longer being worked on. Unfortunally our game was not picked to be submitted to E3 for our college, however the team had a enjoyable time on this project.
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